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Cave

3D Scene

A 3D Scene of a mystic cave, with a toon shader art style. It took me around 3 months to make. I will mainly focus on the Documentation of the 3D Scene but if you like to see the concepts or moodboards, you can find them at the end of the page.

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3D Art

Modeling

Sculpting
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₪ Exported the rough shape models to ZBrush to add details 

₪ Brushes used:

ꬾ Hpolish

ꬾ Move 

ꬾ TrimDynamic

ꬾ DamStandard

ꬾ ClayBuildup

ꬾ Scrape Brushes by Muhammad Sohail 

₪ Made sure the stones have a variety to them

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₪ Look old and worn out

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₪ Mix of sharp and soft edges

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₪ Slightly Stylized look

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Texturing

documentation will follow soon

2D Art

Plants
Stones
Portal
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Portal Final

₪ Circular Brush Strokes

ꬾ Lighter and Darker Colours

ꬾ Brush Settings like Opacity or Edge Hardness

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₪ Applied Photoshop Whirl Filter to   give it a spinning look

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₪ Added Stones around in Scene

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