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Cave
3D Scene
A 3D Scene of a mystic cave, with a toon shader art style. It took me around 3 months to make. I will mainly focus on the Documentation of the 3D Scene but if you like to see the concepts or moodboards, you can find them at the end of the page.
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3D Art
Modeling
Sculpting
₪ Exported the rough shape models to ZBrush to add details
₪ Brushes used:
ꬾ Hpolish
ꬾ Move
ꬾ TrimDynamic
ꬾ DamStandard
ꬾ ClayBuildup
₪ Made sure the stones have a variety to them
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₪ Look old and worn out
₪ Mix of sharp and soft edges
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₪ Slightly Stylized look
Texturing
documentation will follow soon
2D Art
Plants
Stones
Portal
Portal Final
₪ Circular Brush Strokes
ꬾ Lighter and Darker Colours
ꬾ Brush Settings like Opacity or Edge Hardness
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₪ Applied Photoshop Whirl Filter to give it a spinning look
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₪ Added Stones around in Scene
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